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How do I create fields within Luna Replay?
How do I create fields within Luna Replay?

Learn how to configure game variables with Luna Replay.

A
Written by Alexey Makeev
Updated over a week ago

When preparing your game in Unity, you are able to apply the LunaCreative SuiteField attribute to any serializable field (i.e. public fields of MonoBehaviours and ScriptableObjects or fields marked with SerializeField attribute).

This variable will be surfaced in the playable editor in Creative Suite. These fields should be used within your game code so that the default values are overridden when the game is initialised.

You can read more about this here.

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