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All CollectionsPlayable PluginUsing the Playable Unity Plugin
Does Playable Plugin use the WebGL build target in Unity?
Does Playable Plugin use the WebGL build target in Unity?

Interaction with the build target pipeline of Unity.

A
Written by Alexey Makeev
Updated over a year ago

No, Playable Plugin does not interact with the build target pipeline of Unity, nor does it use the Unity Tiny package.

Our exporter (as part of the plugin) acts independently to create a custom C# solution file and assets set which is then run on the Luna engine. For more information on how Playable Plugin works, please visit our documentation.

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