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Playable Plugin
Get up to date with best practices for creating playable ads, using the Playable Plugin toolset or troubleshoot common issues
How do I rebuild my Playable app?
How do I add tags to versions of my playable?
Where can I find Playable Plugin release notes?
How do I change languages in my playable?
How can I test my playable for Mintegral's network?
How can I test my playable for Facebook ads?
How do I sign into or sign out of my Creative Suite account?
How do I create fields in Playable Plugin?
How can I test my playable for ironSource?
(Playable Plugin) How do I add my game to Unity Playworks?
How can I test my playable for Unity ads?
Which Ad Networks does Playable Plugin support?
How can I test my playable for Applovin?
How do I edit my playable build in Creative Suite?
How do I download my build?
How do I delete my build?
Will my playables still work if I delete my build in Creative Suite?
How do I download my build from Creative Suite again?
Does re-uploading my build affect previously exported builds?
How do I change my game's icon in Creative Suite?
Can I bookmark versions of my playable?
How can I preview a playable on my mobile device?
Can I share a playable build with other members of my team?
How do I change the version name of a playable in Creative Suite?
My playable runs smoothly in Creative Suite but performs poorly on other devices. What can I do?
I have exported a playable but the build size is too large. What can I do?
I am trying to export a playable with the Playable Plugin, but I get compilation errors. What should I do?
How large is the Playable Plugin engine when embedded inside of an exported playable?
Does Playable Plugin use the WebGL build target in Unity?
Which platforms support playables created using Playable Plugin?
What version of .NET is required to run the Playable Plugin?
Does Playable Plugin require WebGL?
Which versions of Unity does Playable Plugin support?
Does Playable Plugin support all operating systems?
Where can I find Playable Plugin documentation?
How do I install Playable Plugin?
How to setup the Playable Plugin?
Does Playable Plugin support Unity plugins?
How can I control what is exported in my project?